At Pimax, we invited Rainer from NEED Immersive Reality and Reinhard from CAD FORGE to share how VR fits in as a new kind of technology.
VR is a technology where you can easily find mistakes
I'm a master builder and I'm using VR to show my clients the houses and the design of the houses. We do design reviews in VR. It is so much expensive when there is a mistake. For example, if you put in the wrong windows into a building or the room is not fit your personal needs. So VR is a technology where you can easily find mistakes.
-Reinhard
As what Reinhard said in the video: VR is a technology where you can easily find mistakes.
It allows users to experience various scenarios in a virtual environment, saving the time and cost of actual travel. VR can also be used for simulation training in fields such as medicine and military, making learning safer and more efficient. In addition, VR also supports remote collaboration, allowing users to interact in the same virtual space even if they are in different locations.
For example, architects can create a realistic 3D model first, then meet with clients in VR and let clients inspect the building in virtual reality. Clients can decide where to put the sink, what color, what material. If a certain window is not in the right position, it can be changed directly in 3D. This saves a lot of time and cost.
VR is hard to promote
Over the past 10 years, Rainer and Reinhard started making their own software because they found that the industry needed a simple way to use VR. They have been looking for inspiration on how to use VR and trying to make use cases for architecture, museums, healthcare training, etc.
But they found that the real difficulty was to promote VR. It’s hard to tell people how VR works. You have to try it yourself. And a lot of people never get the chance to put on a VR headset.
"All we have to do is to show people and to say, okay, get out there and show VR to other people." -Rainer
NEED Immersive Reality is ready for the future
Immersive reality refers to technologies that create a sense of presence in a virtual environment. It encompasses virtual reality (VR), augmented reality (AR), and mixed reality (MR). Each of these technologies provides unique ways to engage users, but VR takes it a step further by completely enveloping users in a digital world, shutting out the physical surroundings. This complete immersion allows for unparalleled engagement and interaction.
The need for immersive reality is clear: as we seek more engaging and effective ways to connect, learn, and create, VR stands out as a transformative technology. By integrating VR into various industries, we can enhance experiences, improve outcomes, and foster innovation.
"VR is such a young medium, it's such a young device and only about 10 to 15 years old, and then it went out of the market. In 2014-15 it came back. Now we have this new device and really all of us have to find out in which way we're going to use it in the future." -Reinhard